The following stills illustrate a few of my contributions to the project.
These varied in discipline but included endeavors such as: ideas for features,
visual designs, branding interstitials, animations and even fully composited scenes.
Halo Channel was a project that explored the cross-pollination of media consumption. Specifically catered to the Halo Franchise, the application served as a HUB for all the franchise's video and cinematic content. Throughout the project I worked on the design team helping to establish the visual & motion design language of the application.
ROLE: Visual & Motion Design
The following stills illustrate a few of my contributions to the project.
These varied in discipline but included endeavors such as: ideas for features,
visual designs, branding interstitials, animations and even fully composited scenes.